Find out more than you ever wanted to know about John Pickford and Ste Pickford!
Hello! We're John Pickford and Ste Pickford - The Pickford Brothers - veteran video game designers and developers based in the UK.
We've worked together for over 25 years, making home computer, console and mobile games.
As well as designing original games for ourselves and others, we're also a micro development team with John being responsible for coding and Ste specialising in graphics.
We used to work on high profile console games for people like Rare, Nintendo and Sony, but we switched to 'indie' game development, self-publishing and consultancy in 2004.
Our website is used showcase some of our new game ideas, keep you up to date with what we're working on, and to document and preserve our past work where possible.
Oh, and since you're here, please try our latest game Magnetic Billiards: Blueprint for iOS devices. It's dead good!
» Pickford Bros Career Timeline
John comes up with new game concepts, works on game designs, and codes both prototypes and finished games.
» Blog
Archive entry by JPickford
Fri, 17 Apr 2009
This sheet was stapled the Cosmic Pirate sketches I posted a few days ago. I think they were part of the materials we took to our first meeting with Rare. Urchin was a design for a Ghost & Goblins style platformer. The idea was that everything i...
Famous at last (in South Manchester...
Press cutting added by JPickford
Mon, 4 May 2009
We get a little mention in this article in the South Manchester Reporter which is a free paper. It's interesting that we're mentioned alongside Ocean as I *think* our game Wetrix was the very last Ocean title produced. Ocean were bought by Infogrames ar...
Ste works on game designs, provides the graphics and concept art, and manages the business and the website.
» Blog
Blog posted by Ste Pickford
Thu, 6 Jun 2013
This is a fourth little animation test for another character who will be popping up in a new version of Magnetic Billiards we're working on, 'Sardines', which will be an expansion of the Sardines Arcade mode from Blueprint. This one is loosely based on ...
Archive entry by Ste Pickford
Wed, 24 Apr 2013
I've no idea why, but somebody has made a video showing five of the games developed by our very old studio Zippo Games, from the late 1980s. The video shows: IronSword: Wizards & Warriors II (NES, 1988) Voodoo Nightmare (Amiga / ST, 1990) Solar...
Press cutting added by Ste Pickford
Sat, 20 Apr 2013
John and I had a nice chat with Dan Whitehead the other week, in a quiet Manchester pub, talking about our game development past. Dan wrote this up as a great 'Code Britannia' profile for Eurogamer. It's a nice read. We were disappointed to find out...
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